Lecturer(s)
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Course content
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Students will work in groups - development teams. Individual teams will be entered at the beginning of the problem, its solution will consult and submit at the end ("put") their solutions.
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Learning activities and teaching methods
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Monologic (reading, lecture, briefing), Individual tutoring, Practical training
- Class attendance
- 30 hours per semester
- Preparation for credit
- 10 hours per semester
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Learning outcomes
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This course is designed for students who have successfully completed courses in programming languages C and C#. Its aim is to make students acquire practical experience of software to understand software development cycle from its design, teamwork, software development, and testing, debugging and deploying software.
Gaining knowledge of the C # programming language and gaining experience in programming.
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Prerequisites
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Basic knowledge of programming, databases, network communications and algorithms.
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Assessment methods and criteria
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Interim evaluation
Attendance min. to 80%, fulfillment of ongoing programming exercises.
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Recommended literature
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Jon Skeet. C# in Depth, 4E. Manning Publications, 2019. ISBN 9781617294532.
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Pavel Bory. C# bez předchozích znalostí. Computer Press, 2016. ISBN 978-80-251-4686-6.
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